Files
echoes/include/MetroidPrime/ScriptLoader/SLdrLayerSwitch.hpp

17 lines
302 B
C++

#ifndef _SLDRLAYERSWITCH
#define _SLDRLAYERSWITCH
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrLayerSwitch {
SLdrLayerSwitch();
~SLdrLayerSwitch();
int areaId;
int layerNumber;
};
void LoadTypedefSLdrLayerSwitch(SLdrLayerSwitch&, CInputStream&);
#endif // _SLDRLAYERSWITCH