Files
echoes/include/MetroidPrime/ScriptLoader/SLdrAnimationParameters.hpp

18 lines
375 B
C++

#ifndef _SLDRANIMATIONPARAMETERS
#define _SLDRANIMATIONPARAMETERS
#include "Kyoto/SObjectTag.hpp"
struct SLdrAnimationParameters {
SLdrAnimationParameters();
~SLdrAnimationParameters();
CAssetId ancs;
int character_index;
int initial_anim;
};
void LoadTypedefSLdrAnimationParameters(SLdrAnimationParameters&, CInputStream&);
#endif // _SLDRANIMATIONPARAMETERS