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20 lines
303 B
C++
20 lines
303 B
C++
#ifndef _CDAMAGEINFO
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#define _CDAMAGEINFO
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#include "types.h"
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struct CDamageInfo {
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ushort weaponMode1;
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ushort weaponMode2;
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float damage;
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float radiusDamageAmount;
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float damageRadius;
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float knockbackPower;
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short x14;
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short x16;
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short x18;
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bool noImmunity;
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};
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#endif // _CDAMAGEINFO
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