#ifndef _SLDRSPLITTERCOMMANDMODULE #define _SLDRSPLITTERCOMMANDMODULE #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" #include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp" #include "MetroidPrime/ScriptLoader/SLdrUnknownStruct43.hpp" struct SLdrSplitterCommandModule { SLdrSplitterCommandModule(); ~SLdrSplitterCommandModule(); SLdrEditorProperties editorProperties; SLdrPatternedAITypedef patterned; SLdrActorParameters actorInformation; SLdrUnknownStruct43 unknownStruct43; }; void LoadTypedefSLdrSplitterCommandModule(SLdrSplitterCommandModule&, CInputStream&); #endif // _SLDRSPLITTERCOMMANDMODULE