#ifndef _SLDRMIDI #define _SLDRMIDI #include "Kyoto/SObjectTag.hpp" #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" struct SLdrMidi { SLdrMidi(); ~SLdrMidi(); SLdrEditorProperties editorProperties; CAssetId songFile; float fadeInTime; float fadeOutTime; int volume; }; void LoadTypedefSLdrMidi(SLdrMidi&, CInputStream&); #endif // _SLDRMIDI