#ifndef _SLDRCAMERASHAKER #define _SLDRCAMERASHAKER #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrCameraShakerData.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" struct SLdrCameraShaker { SLdrCameraShaker(); ~SLdrCameraShaker(); SLdrEditorProperties editorProperties; SLdrCameraShakerData shakerData; }; void LoadTypedefSLdrCameraShaker(SLdrCameraShaker&, CInputStream&); #endif // _SLDRCAMERASHAKER