#ifndef _SLDRUNKNOWNSTRUCT6 #define _SLDRUNKNOWNSTRUCT6 #include "Kyoto/Streams/CInputStream.hpp" struct SLdrUnknownStruct6 { SLdrUnknownStruct6(); ~SLdrUnknownStruct6(); bool override; float unknown; }; void LoadTypedefSLdrUnknownStruct6(SLdrUnknownStruct6&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT6