#ifndef _SLDRUNKNOWNSTRUCT5 #define _SLDRUNKNOWNSTRUCT5 #include "Kyoto/Math/CVector3f.hpp" #include "Kyoto/Streams/CInputStream.hpp" struct SLdrUnknownStruct5 { SLdrUnknownStruct5(); ~SLdrUnknownStruct5(); bool override; CVector3f offset; }; void LoadTypedefSLdrUnknownStruct5(SLdrUnknownStruct5&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT5