#ifndef _SLDRUNKNOWNSTRUCT4 #define _SLDRUNKNOWNSTRUCT4 #include "Kyoto/Streams/CInputStream.hpp" struct SLdrUnknownStruct4 { SLdrUnknownStruct4(); ~SLdrUnknownStruct4(); int behaviourType; }; void LoadTypedefSLdrUnknownStruct4(SLdrUnknownStruct4&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT4