#ifndef _SLDRUNKNOWNSTRUCT33 #define _SLDRUNKNOWNSTRUCT33 #include "Kyoto/SObjectTag.hpp" #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp" #include "MetroidPrime/ScriptLoader/SLdrDamageVulnerability.hpp" struct SLdrUnknownStruct33 { SLdrUnknownStruct33(); ~SLdrUnknownStruct33(); SLdrDamageInfo damage; float bombStunDuration; float unknown_0x46aaced3; float maxSpeed; float maxWallSpeed; float ballPursuitSpeed; float speedModifier; float turnSpeed; CAssetId blobEffect; CAssetId hitNormalDamage; CAssetId hitHeavyDamage; CAssetId death; int soundIdle; int soundMove; int sound_0xb392943a; int sound_0x24ecc1e9; int soundDeath; float unknown_0x7569fdba; float unknown_0xd55938d2; SLdrDamageVulnerability vulnerability; }; void LoadTypedefSLdrUnknownStruct33(SLdrUnknownStruct33&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT33