#ifndef _SLDRUNKNOWNSTRUCT31 #define _SLDRUNKNOWNSTRUCT31 #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrAudioPlaybackParms.hpp" #include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp" #include "MetroidPrime/ScriptLoader/SLdrIngSpiderballGuardianStruct.hpp" struct SLdrUnknownStruct31 { SLdrUnknownStruct31(); ~SLdrUnknownStruct31(); SLdrIngSpiderballGuardianStruct ingSpiderballGuardianStruct_0x152db484; SLdrIngSpiderballGuardianStruct ingSpiderballGuardianStruct_0x2d163ff7; SLdrIngSpiderballGuardianStruct ingSpiderballGuardianStruct_0x8c2fbb19; SLdrIngSpiderballGuardianStruct ingSpiderballGuardianStruct_0x5d612911; SLdrIngSpiderballGuardianStruct ingSpiderballGuardianStruct_0xfc58adff; SLdrIngSpiderballGuardianStruct ingSpiderballGuardianStruct_0xc463268c; float damageRadius; SLdrDamageInfo proximityDamage; float unknown; SLdrAudioPlaybackParms audioPlaybackParms_0xaed23abc; SLdrAudioPlaybackParms soundSpiderballRolling; SLdrAudioPlaybackParms audioPlaybackParms_0xcee38f10; SLdrAudioPlaybackParms audioPlaybackParms_0x796fa303; SLdrAudioPlaybackParms soundEnterStunned; SLdrAudioPlaybackParms audioPlaybackParms_0x44c1f241; }; void LoadTypedefSLdrUnknownStruct31(SLdrUnknownStruct31&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT31