#ifndef _SLDRUNKNOWNSTRUCT23 #define _SLDRUNKNOWNSTRUCT23 #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrShockWaveInfo.hpp" struct SLdrUnknownStruct23 { SLdrUnknownStruct23(); ~SLdrUnknownStruct23(); float loopDuration; int destroyPercentage; SLdrShockWaveInfo shockWaveInfo; int sound; }; void LoadTypedefSLdrUnknownStruct23(SLdrUnknownStruct23&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT23