#ifndef _SLDRUNKNOWNSTRUCT20 #define _SLDRUNKNOWNSTRUCT20 #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp" struct SLdrUnknownStruct20 { SLdrUnknownStruct20(); ~SLdrUnknownStruct20(); SLdrDamageInfo damage; }; void LoadTypedefSLdrUnknownStruct20(SLdrUnknownStruct20&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT20