#ifndef _SLDRUNKNOWNSTRUCT16 #define _SLDRUNKNOWNSTRUCT16 #include "Kyoto/Streams/CInputStream.hpp" struct SLdrUnknownStruct16 { SLdrUnknownStruct16(); ~SLdrUnknownStruct16(); float unknown_0x7ee77018; float unknown_0xbfb7ca5c; float unknown_0x1e2debc6; }; void LoadTypedefSLdrUnknownStruct16(SLdrUnknownStruct16&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT16