#ifndef _SLDRUNKNOWNSTRUCT12 #define _SLDRUNKNOWNSTRUCT12 #include "Kyoto/SObjectTag.hpp" #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp" struct SLdrUnknownStruct12 { SLdrUnknownStruct12(); ~SLdrUnknownStruct12(); float unknown_0xb33a0cbc; float minAttackRange; float maxAttackRange; SLdrDamageInfo grenadeDamage; CAssetId grenadeExplosion; CAssetId grenadeEffect; CAssetId grenadeTrail; float grenadeMass; float unknown_0xed086ce0; float unknown_0x00fc6646; float unknown_0xa7c8e63f; int unknown_0x454f16b1; float unknown_0x2d4706e8; int soundGrenadeBounce; int soundGrenadeExplode; }; void LoadTypedefSLdrUnknownStruct12(SLdrUnknownStruct12&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT12