#ifndef _SLDRSANDWORMSTRUCT #define _SLDRSANDWORMSTRUCT #include "Kyoto/Streams/CInputStream.hpp" struct SLdrSandwormStruct { SLdrSandwormStruct(); ~SLdrSandwormStruct(); float unknown_0x98106ee2; float unknown_0x95081226; float unknown_0xc2064265; float moveSpeedMultiplier; int unknown_0x59f14d7c; int unknown_0x9606b4b0; int unknown_0xfc2697dd; }; void LoadTypedefSLdrSandwormStruct(SLdrSandwormStruct&, CInputStream&); #endif // _SLDRSANDWORMSTRUCT