#ifndef _SLDRCONDITIONALTEST #define _SLDRCONDITIONALTEST #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrPlayerItem.hpp" struct SLdrConditionalTest { SLdrConditionalTest(); ~SLdrConditionalTest(); int boolean; SLdrPlayerItem playerItem; int amountOrCapacity; int condition; int value; }; void LoadTypedefSLdrConditionalTest(SLdrConditionalTest&, CInputStream&); #endif // _SLDRCONDITIONALTEST