#ifndef _SLDRCAMERAHINTSTRUCTC #define _SLDRCAMERAHINTSTRUCTC #include "Kyoto/Streams/CInputStream.hpp" struct SLdrCameraHintStructC { SLdrCameraHintStructC(); ~SLdrCameraHintStructC(); bool override; float angle; }; void LoadTypedefSLdrCameraHintStructC(SLdrCameraHintStructC&, CInputStream&); #endif // _SLDRCAMERAHINTSTRUCTC