#ifndef _SLDRTWEAKBALL_BOOSTBALL #define _SLDRTWEAKBALL_BOOSTBALL #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrTDamageInfo.hpp" struct SLdrTweakBall_BoostBall { SLdrTweakBall_BoostBall(); ~SLdrTweakBall_BoostBall(); float boostBallDrainTime; float boostBallMinChargeTime; float boostBallMinRelativeSpeedForDamage; float boostBallChargeTime1; float boostBallChargeTime2; float boostBallMaxChargeTime; float boostBallIncrementalSpeed1; float boostBallIncrementalSpeed2; float boostBallIncrementalSpeed3; float unknown_0xbe605660; SLdrTDamageInfo boostBallDamage; float unknown_0x6d210beb; float unknown_0xfdc6649d; float unknown_0x340be92f; }; void LoadTypedefSLdrTweakBall_BoostBall(SLdrTweakBall_BoostBall&, CInputStream&); #endif // _SLDRTWEAKBALL_BOOSTBALL