#ifndef _SLDRMYSTERYFLYERDATA #define _SLDRMYSTERYFLYERDATA #include "Kyoto/SObjectTag.hpp" #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp" struct SLdrMysteryFlyerData { SLdrMysteryFlyerData(); ~SLdrMysteryFlyerData(); CAssetId shotProjectile; SLdrDamageInfo shotDamage; float hoverSpeed; float hoverHeight; float separationDistance; bool unknown; }; void LoadTypedefSLdrMysteryFlyerData(SLdrMysteryFlyerData&, CInputStream&); #endif // _SLDRMYSTERYFLYERDATA