#ifndef _SLDRTWEAKCAMERABOB #define _SLDRTWEAKCAMERABOB #include "Kyoto/Streams/CInputStream.hpp" #include "rstl/string.hpp" struct SLdrTweakCameraBob { SLdrTweakCameraBob(); ~SLdrTweakCameraBob(); rstl::string instanceName; float cameraBobExtentX; float cameraBobExtentY; float cameraBobPeriod; float unknown_0xa27bb5a7; float unknown_0xe3580b2b; float slowSpeedPeriodScale; float targetMagnitudeTrackingRate; float landingBobSpringConstant; float viewWanderRadius; float viewWanderSpeedMin; float viewWanderSpeedMax; float viewWanderRollVariation; float gunBobMagnitude; float helmetBobMagnitude; }; void LoadTypedefSLdrTweakCameraBob(SLdrTweakCameraBob&, CInputStream&); #endif // _SLDRTWEAKCAMERABOB