#ifndef _SLDRSPIDERBALLWAYPOINT #define _SLDRSPIDERBALLWAYPOINT #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" struct SLdrSpiderBallWaypoint { SLdrSpiderBallWaypoint(); ~SLdrSpiderBallWaypoint(); SLdrEditorProperties editorProperties; int flags; }; void LoadTypedefSLdrSpiderBallWaypoint(SLdrSpiderBallWaypoint&, CInputStream&); #endif // _SLDRSPIDERBALLWAYPOINT