#ifndef _SLDRSPIDERBALLATTRACTIONSURFACE #define _SLDRSPIDERBALLATTRACTIONSURFACE #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" struct SLdrSpiderBallAttractionSurface { SLdrSpiderBallAttractionSurface(); ~SLdrSpiderBallAttractionSurface(); SLdrEditorProperties editorProperties; }; void LoadTypedefSLdrSpiderBallAttractionSurface(SLdrSpiderBallAttractionSurface&, CInputStream&); #endif // _SLDRSPIDERBALLATTRACTIONSURFACE