#ifndef _SLDRSHREDDER #define _SLDRSHREDDER #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" #include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp" #include "MetroidPrime/ScriptLoader/SLdrUnknownStruct39.hpp" struct SLdrShredder { SLdrShredder(); ~SLdrShredder(); SLdrEditorProperties editorProperties; SLdrPatternedAITypedef patterned; SLdrActorParameters actorInformation; SLdrUnknownStruct39 data; }; void LoadTypedefSLdrShredder(SLdrShredder&, CInputStream&); #endif // _SLDRSHREDDER