#ifndef _SLDRINGSPACEJUMPGUARDIAN #define _SLDRINGSPACEJUMPGUARDIAN #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrActorParameters.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" #include "MetroidPrime/ScriptLoader/SLdrPatternedAITypedef.hpp" #include "MetroidPrime/ScriptLoader/SLdrUnknownStruct32.hpp" struct SLdrIngSpaceJumpGuardian { SLdrIngSpaceJumpGuardian(); ~SLdrIngSpaceJumpGuardian(); SLdrEditorProperties editorProperties; SLdrPatternedAITypedef patterned; SLdrActorParameters actorInformation; SLdrUnknownStruct32 unknownStruct32; }; void LoadTypedefSLdrIngSpaceJumpGuardian(SLdrIngSpaceJumpGuardian&, CInputStream&); #endif // _SLDRINGSPACEJUMPGUARDIAN