#ifndef _SLDRCOVERPOINT #define _SLDRCOVERPOINT #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" struct SLdrCoverPoint { SLdrCoverPoint(); ~SLdrCoverPoint(); SLdrEditorProperties editorProperties; int unknown; bool shouldCrouch; float horizontalSafeAngle; float verticalSafeAngle; float lockTime; }; void LoadTypedefSLdrCoverPoint(SLdrCoverPoint&, CInputStream&); #endif // _SLDRCOVERPOINT