#ifndef _SLDRGUISLIDER #define _SLDRGUISLIDER #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" #include "MetroidPrime/ScriptLoader/SLdrGuiWidgetProperties.hpp" struct SLdrGuiSlider { SLdrGuiSlider(); ~SLdrGuiSlider(); SLdrEditorProperties editorProperties; SLdrGuiWidgetProperties guiWidgetProperties; float minValue; float maxValue; float increment; float slideSpeed; int slideSound; int slideSoundVolume; }; void LoadTypedefSLdrGuiSlider(SLdrGuiSlider&, CInputStream&); #endif // _SLDRGUISLIDER