#ifndef _SLDRAREADAMAGE #define _SLDRAREADAMAGE #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp" #include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp" struct SLdrAreaDamage { SLdrAreaDamage(); ~SLdrAreaDamage(); SLdrEditorProperties editorProperties; SLdrDamageInfo damage; float pulseTime; float graceTime; }; void LoadTypedefSLdrAreaDamage(SLdrAreaDamage&, CInputStream&); #endif // _SLDRAREADAMAGE