#ifndef _SLDRUNKNOWNSTRUCT38 #define _SLDRUNKNOWNSTRUCT38 #include "Kyoto/Math/CVector3f.hpp" #include "Kyoto/Streams/CInputStream.hpp" struct SLdrUnknownStruct38 { SLdrUnknownStruct38(); ~SLdrUnknownStruct38(); float range; float turnRate; int soundEffect; float warpScale; CVector3f repelOffset; }; void LoadTypedefSLdrUnknownStruct38(SLdrUnknownStruct38&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT38