#ifndef _SLDRUNKNOWNSTRUCT35 #define _SLDRUNKNOWNSTRUCT35 #include "Kyoto/SObjectTag.hpp" #include "Kyoto/Streams/CInputStream.hpp" struct SLdrUnknownStruct35 { SLdrUnknownStruct35(); ~SLdrUnknownStruct35(); float rotationSpeed; CAssetId stateMachine; }; void LoadTypedefSLdrUnknownStruct35(SLdrUnknownStruct35&, CInputStream&); #endif // _SLDRUNKNOWNSTRUCT35