#ifndef _SLDRTWEAKPLAYERRES_AUTOMAPPERICONS #define _SLDRTWEAKPLAYERRES_AUTOMAPPERICONS #include "Kyoto/Streams/CInputStream.hpp" #include "rstl/string.hpp" struct SLdrTweakPlayerRes_AutoMapperIcons { SLdrTweakPlayerRes_AutoMapperIcons(); ~SLdrTweakPlayerRes_AutoMapperIcons(); rstl::string saveStationIcon; rstl::string missileStationIcon; rstl::string elevatorIconIcon; rstl::string portalIcon; rstl::string unknown_0xfbf479ec; rstl::string unknown_0x5566b6e4; rstl::string unknown_0x51fe3f1f; rstl::string unknown_0xa4127a5a; rstl::string translatorDoorIcon; }; void LoadTypedefSLdrTweakPlayerRes_AutoMapperIcons(SLdrTweakPlayerRes_AutoMapperIcons&, CInputStream&); #endif // _SLDRTWEAKPLAYERRES_AUTOMAPPERICONS