#ifndef _SLDRROTATIONSPLINES #define _SLDRROTATIONSPLINES #include "Kyoto/Streams/CInputStream.hpp" struct SLdrRotationSplines { SLdrRotationSplines(); ~SLdrRotationSplines(); spline xRotation; spline yRotation; spline zRotation; }; void LoadTypedefSLdrRotationSplines(SLdrRotationSplines&, CInputStream&); #endif // _SLDRROTATIONSPLINES