#ifndef _SLDRPLATFORMMOTIONPROPERTIES #define _SLDRPLATFORMMOTIONPROPERTIES #include "Kyoto/Streams/CInputStream.hpp" #include "MetroidPrime/ScriptLoader/SLdrSplineType.hpp" struct SLdrPlatformMotionProperties { SLdrPlatformMotionProperties(); ~SLdrPlatformMotionProperties(); SLdrSplineType motionSplineType; spline motionControlSpline; float motionSplineDuration; float initialTime; int unknown; spline rollControlSpline; spline yawControlSpline; spline pitchControlSpline; }; void LoadTypedefSLdrPlatformMotionProperties(SLdrPlatformMotionProperties&, CInputStream&); #endif // _SLDRPLATFORMMOTIONPROPERTIES