#ifndef _SLDRHEALTHINFO #define _SLDRHEALTHINFO #include "Kyoto/Streams/CInputStream.hpp" struct SLdrHealthInfo { SLdrHealthInfo(); ~SLdrHealthInfo(); float health; float hiKnockBackResistance; }; void LoadTypedefSLdrHealthInfo(SLdrHealthInfo&, CInputStream&); #endif // _SLDRHEALTHINFO