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cammelCase for intermediate structs
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@@ -10,16 +10,16 @@ struct SLdrFogOverlay {
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SLdrFogOverlay();
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~SLdrFogOverlay();
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SLdrEditorProperties editor_properties;
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float full_alpha;
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float fade_down_time;
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float fade_up_time;
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bool start_faded_out;
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SLdrEditorProperties editorProperties;
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float fullAlpha;
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float fadeDownTime;
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float fadeUpTime;
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bool startFadedOut;
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CColor color;
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float ambient_radius_x;
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float ambient_radius_y;
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float ambient_speed;
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float ambient_speed_target;
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float ambientRadiusX;
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float ambientRadiusY;
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float ambientSpeed;
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float ambientSpeedTarget;
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float unknown_0x6a111b96;
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float unknown_0xff226ea3;
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CVector3f unknown_0x2190ab0a;
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