cammelCase for intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-11 22:35:54 +03:00
parent 76b3a67852
commit 7539fb92cb
317 changed files with 3113 additions and 3113 deletions
@@ -13,27 +13,27 @@ struct SLdrEyeBall {
SLdrEyeBall();
~SLdrEyeBall();
SLdrEditorProperties editor_properties;
SLdrEditorProperties editorProperties;
SLdrPatternedAITypedef patterned;
SLdrActorParameters actor_information;
float close_time;
float fire_wait_time;
SLdrActorParameters actorInformation;
float closeTime;
float fireWaitTime;
CAssetId projectile;
SLdrDamageInfo ray_damage;
CAssetId plasma_burn;
CAssetId plasma_pulse;
CAssetId plasma_texture;
CAssetId plasma_glow;
CColor laser_inner_color;
CColor laser_outer_color;
SLdrDamageInfo rayDamage;
CAssetId plasmaBurn;
CAssetId plasmaPulse;
CAssetId plasmaTexture;
CAssetId plasmaGlow;
CColor laserInnerColor;
CColor laserOuterColor;
int unknown_0x81d14be8;
int unknown_0x6e1320d6;
int unknown_0x85249bd5;
int unknown_0x6ae6f0eb;
int laser_sound;
bool should_be_triggered;
float max_audible_distance;
float drop_off;
int laserSound;
bool shouldBeTriggered;
float maxAudibleDistance;
float dropOff;
};
void LoadTypedefSLdrEyeBall(SLdrEyeBall&, CInputStream&);