cammelCase for intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-11 22:35:54 +03:00
parent 76b3a67852
commit 7539fb92cb
317 changed files with 3113 additions and 3113 deletions
@@ -13,26 +13,26 @@ struct SLdrBrizgee {
SLdrBrizgee();
~SLdrBrizgee();
SLdrEditorProperties editor_properties;
SLdrEditorProperties editorProperties;
SLdrPatternedAITypedef patterned;
SLdrActorParameters actor_information;
float waypoint_approach_distance;
float wall_turn_speed;
float floor_turn_speed;
float down_turn_speed;
float visible_distance;
float forward_moving_priority;
CAssetId no_shell_model;
CAssetId no_shell_skin;
SLdrDamageVulnerability shell_vulnerability;
float shell_health;
SLdrDamageInfo shell_contact_damage;
SLdrActorParameters actorInformation;
float waypointApproachDistance;
float wallTurnSpeed;
float floorTurnSpeed;
float downTurnSpeed;
float visibleDistance;
float forwardMovingPriority;
CAssetId noShellModel;
CAssetId noShellSkin;
SLdrDamageVulnerability shellVulnerability;
float shellHealth;
SLdrDamageInfo shellContactDamage;
float unknown;
SLdrDamageInfo poison_damage;
float poison_time;
int shell_break_sound;
int poison_hit_sound;
int player_poison_sound;
SLdrDamageInfo poisonDamage;
float poisonTime;
int shellBreakSound;
int poisonHitSound;
int playerPoisonSound;
};
void LoadTypedefSLdrBrizgee(SLdrBrizgee&, CInputStream&);