cammelCase for intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-11 22:35:54 +03:00
parent 76b3a67852
commit 7539fb92cb
317 changed files with 3113 additions and 3113 deletions
@@ -13,21 +13,21 @@ struct SLdrUnknownStruct28 {
~SLdrUnknownStruct28();
int unknown_0x01789abd;
float hearing_radius;
float ing_spot_max_speed;
float hearingRadius;
float ingSpotMaxSpeed;
float unknown_0x8d42a8d5;
float unknown_0x84586bfd;
float unknown_0x50398a06;
float ing_spot_turn_speed;
CAssetId ing_spot_blob_effect;
CAssetId ing_spot_hit_normal_damage;
CAssetId ing_spot_hit_heavy_damage;
CAssetId ing_spot_death;
int sound_ing_spot_idle;
int sound_ing_spot_move;
float ingSpotTurnSpeed;
CAssetId ingSpotBlobEffect;
CAssetId ingSpotHitNormalDamage;
CAssetId ingSpotHitHeavyDamage;
CAssetId ingSpotDeath;
int soundIngSpotIdle;
int soundIngSpotMove;
int sound_0xb392943a;
int sound_0x24ecc1e9;
int sound_ing_spot_death;
int soundIngSpotDeath;
CAssetId part_0x3c2d681e;
CAssetId srsc;
CAssetId part_0x3da219c7;
@@ -36,37 +36,37 @@ struct SLdrUnknownStruct28 {
float unknown_0xcb39eccb;
float unknown_0x587ca175;
float unknown_0x0bd7d5a9;
int sound_swarm_move;
int soundSwarmMove;
int sound_0x5650366a;
int sound_body_projectile_blaster_middle;
int soundBodyProjectileBlasterMiddle;
int sound_0x0c13c5a8;
int sound_0x148b81e4;
float unknown_0x5d0d2c40;
float unknown_0xc620183a;
float frustration_time;
float taunt_chance;
float frustrationTime;
float tauntChance;
float aggressiveness;
SLdrDamageInfo arm_swipe_damage;
SLdrDamageInfo body_projectile_contact_damage;
SLdrDamageInfo armSwipeDamage;
SLdrDamageInfo bodyProjectileContactDamage;
float unknown_0xa0d63374;
float body_projectile_suck_time;
CAssetId body_projectile_splat_effect;
float body_projectile_speed;
float body_projectile_drop_time;
float bodyProjectileSuckTime;
CAssetId bodyProjectileSplatEffect;
float bodyProjectileSpeed;
float bodyProjectileDropTime;
float unknown_0xe6ddb662;
float unknown_0xb57bae86;
int sound_body_projectile;
int sound_body_projectile_splat_wall;
float body_projectile_odds;
int soundBodyProjectile;
int soundBodyProjectileSplatWall;
float bodyProjectileOdds;
float unknown_0xfa6edeb5;
float unknown_0xa9c8c651;
CAssetId mini_portal_effect;
int sound_mini_portal;
SLdrDamageInfo mini_portal_projectile_damage;
SLdrPlasmaBeamInfo mini_portal_beam_info;
CColor light_color;
float light_attenuation;
SLdrDamageVulnerability ing_spot_vulnerability;
CAssetId miniPortalEffect;
int soundMiniPortal;
SLdrDamageInfo miniPortalProjectileDamage;
SLdrPlasmaBeamInfo miniPortalBeamInfo;
CColor lightColor;
float lightAttenuation;
SLdrDamageVulnerability ingSpotVulnerability;
};
void LoadTypedefSLdrUnknownStruct28(SLdrUnknownStruct28&, CInputStream&);