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cammelCase for intermediate structs
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@@ -7,13 +7,13 @@ struct SLdrTweakPlayer_ScanVisor {
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SLdrTweakPlayer_ScanVisor();
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~SLdrTweakPlayer_ScanVisor();
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float scan_distance;
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bool scan_retention;
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bool scan_freezes_game;
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bool scan_line_of_sight;
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float scan_max_target_distance;
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float scan_max_lock_distance;
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float scan_camera_speed;
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float scanDistance;
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bool scanRetention;
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bool scanFreezesGame;
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bool scanLineOfSight;
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float scanMaxTargetDistance;
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float scanMaxLockDistance;
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float scanCameraSpeed;
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};
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void LoadTypedefSLdrTweakPlayer_ScanVisor(SLdrTweakPlayer_ScanVisor&, CInputStream&);
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