cammelCase for intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-11 22:35:54 +03:00
parent 76b3a67852
commit 7539fb92cb
317 changed files with 3113 additions and 3113 deletions
@@ -7,22 +7,22 @@ struct SLdrTweakPlayer_AimStuff {
SLdrTweakPlayer_AimStuff();
~SLdrTweakPlayer_AimStuff();
float aim_min_time;
float aim_max_time;
float aim_max_distance;
float aim_max_angle_left;
float aim_max_angle_right;
float aim_max_angle_up;
float aim_max_angle_down;
float aim_angle_per_second;
float aim_threshold_distance;
float aim_turn_angle_per_second;
float aimMinTime;
float aimMaxTime;
float aimMaxDistance;
float aimMaxAngleLeft;
float aimMaxAngleRight;
float aimMaxAngleUp;
float aimMaxAngleDown;
float aimAnglePerSecond;
float aimThresholdDistance;
float aimTurnAnglePerSecond;
float unknown;
float aim_box_width;
float aim_box_height;
float aim_target_timer;
float aim_assist_horizontal_angle;
float aim_assist_vertical_angle;
float aimBoxWidth;
float aimBoxHeight;
float aimTargetTimer;
float aimAssistHorizontalAngle;
float aimAssistVerticalAngle;
};
void LoadTypedefSLdrTweakPlayer_AimStuff(SLdrTweakPlayer_AimStuff&, CInputStream&);