Adding initial version of script loader intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-10 00:01:20 +03:00
parent 2b6becd92f
commit 071ffb8eff
347 changed files with 10550 additions and 0 deletions
@@ -0,0 +1,23 @@
#ifndef _SLDRRSFAUDIO
#define _SLDRRSFAUDIO
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "rstl/string.hpp"
struct SLdrRsfAudio {
SLdrRsfAudio();
~SLdrRsfAudio();
SLdrEditorProperties editor_properties;
rstl::string unknown;
int loop_start;
int loop_end;
float fade_in_time;
float fade_out_time;
int volume;
};
void LoadTypedefSLdrRsfAudio(SLdrRsfAudio&, CInputStream&);
#endif // _SLDRRSFAUDIO