Adding initial version of script loader intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-10 00:01:20 +03:00
parent 2b6becd92f
commit 071ffb8eff
347 changed files with 10550 additions and 0 deletions
@@ -0,0 +1,22 @@
#ifndef _SLDRRADIALDAMAGE
#define _SLDRRADIALDAMAGE
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrRadialDamage {
SLdrRadialDamage();
~SLdrRadialDamage();
SLdrEditorProperties editor_properties;
SLdrDamageInfo damage;
float radius;
bool auto_action;
bool auto_delete;
bool originator;
};
void LoadTypedefSLdrRadialDamage(SLdrRadialDamage&, CInputStream&);
#endif // _SLDRRADIALDAMAGE