Adding initial version of script loader intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-10 00:01:20 +03:00
parent 2b6becd92f
commit 071ffb8eff
347 changed files with 10550 additions and 0 deletions
@@ -0,0 +1,18 @@
#ifndef _SLDRENVFXDENSITYCONTROLLER
#define _SLDRENVFXDENSITYCONTROLLER
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrEnvFxDensityController {
SLdrEnvFxDensityController();
~SLdrEnvFxDensityController();
SLdrEditorProperties editor_properties;
float density;
int fade_speed;
};
void LoadTypedefSLdrEnvFxDensityController(SLdrEnvFxDensityController&, CInputStream&);
#endif // _SLDRENVFXDENSITYCONTROLLER