Adding initial version of script loader intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-10 00:01:20 +03:00
parent 2b6becd92f
commit 071ffb8eff
347 changed files with 10550 additions and 0 deletions
@@ -0,0 +1,20 @@
#ifndef _SLDRUNKNOWNSTRUCT38
#define _SLDRUNKNOWNSTRUCT38
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrUnknownStruct38 {
SLdrUnknownStruct38();
~SLdrUnknownStruct38();
float range;
float turn_rate;
int sound_effect;
float warp_scale;
CVector3f repel_offset;
};
void LoadTypedefSLdrUnknownStruct38(SLdrUnknownStruct38&, CInputStream&);
#endif // _SLDRUNKNOWNSTRUCT38