Adding initial version of script loader intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-10 00:01:20 +03:00
parent 2b6becd92f
commit 071ffb8eff
347 changed files with 10550 additions and 0 deletions
@@ -0,0 +1,19 @@
#ifndef _SLDRUNKNOWNSTRUCT23
#define _SLDRUNKNOWNSTRUCT23
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrShockWaveInfo.hpp"
struct SLdrUnknownStruct23 {
SLdrUnknownStruct23();
~SLdrUnknownStruct23();
float loop_duration;
int destroy_percentage;
SLdrShockWaveInfo shock_wave_info;
int sound;
};
void LoadTypedefSLdrUnknownStruct23(SLdrUnknownStruct23&, CInputStream&);
#endif // _SLDRUNKNOWNSTRUCT23