Adding initial version of script loader intermediate structs

This commit is contained in:
Henrique Gemignani Passos Lima
2023-08-10 00:01:20 +03:00
parent 2b6becd92f
commit 071ffb8eff
347 changed files with 10550 additions and 0 deletions
@@ -0,0 +1,47 @@
#ifndef _SLDRTWEAKPLAYERRES_MAPSCREENICONS
#define _SLDRTWEAKPLAYERRES_MAPSCREENICONS
#include "Kyoto/Streams/CInputStream.hpp"
#include "rstl/string.hpp"
struct SLdrTweakPlayerRes_MapScreenIcons {
SLdrTweakPlayerRes_MapScreenIcons();
~SLdrTweakPlayerRes_MapScreenIcons();
rstl::string l_stick_n;
rstl::string l_stick_u;
rstl::string l_stick_ul;
rstl::string l_stick_l;
rstl::string l_stick_dl;
rstl::string l_stick_d;
rstl::string l_stick_dr;
rstl::string l_stick_r;
rstl::string l_stick_ur;
rstl::string c_stick_n;
rstl::string c_stick_u;
rstl::string c_stick_ul;
rstl::string c_stick_l;
rstl::string c_stick_dl;
rstl::string c_stick_d;
rstl::string c_stick_dr;
rstl::string c_stick_r;
rstl::string c_stick_ur;
rstl::string l_trigger_out;
rstl::string l_trigger_in;
rstl::string r_trigger_out;
rstl::string r_trigger_in;
rstl::string start_button_out;
rstl::string start_button_in;
rstl::string a_button_out;
rstl::string a_button_in;
rstl::string b_button_out;
rstl::string b_button_in;
rstl::string x_button_out;
rstl::string x_button_in;
rstl::string y_button_out;
rstl::string y_button_in;
};
void LoadTypedefSLdrTweakPlayerRes_MapScreenIcons(SLdrTweakPlayerRes_MapScreenIcons&, CInputStream&);
#endif // _SLDRTWEAKPLAYERRES_MAPSCREENICONS