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#ifndef _SLDRUNKNOWNSTRUCT30
#define _SLDRUNKNOWNSTRUCT30
#include "Kyoto/SObjectTag.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrDamageVulnerability.hpp"
#include "MetroidPrime/ScriptLoader/SLdrHealthInfo.hpp"
struct SLdrUnknownStruct30 {
SLdrUnknownStruct30();
~SLdrUnknownStruct30();
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CAssetId stateMachine;
SLdrHealthInfo health;
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float puddleSpeed;
CAssetId blobEffect;
CAssetId part_0xe8a6e174;
CAssetId part_0x1ab2b090;
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CAssetId puddleDeath;
int soundIngSpotIdle;
int soundIngSpotMove;
int sound_0xb392943a;
int sound_0x24ecc1e9;
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int soundIngSpotDeath;
SLdrDamageVulnerability vulnerability;
};
void LoadTypedefSLdrUnknownStruct30(SLdrUnknownStruct30&, CInputStream&);
#endif // _SLDRUNKNOWNSTRUCT30