2023-08-09 23:45:58 +03:00
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#ifndef _SLDRUNKNOWNSTRUCT30
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#define _SLDRUNKNOWNSTRUCT30
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#include "Kyoto/SObjectTag.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrDamageVulnerability.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrHealthInfo.hpp"
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struct SLdrUnknownStruct30 {
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SLdrUnknownStruct30();
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~SLdrUnknownStruct30();
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2023-08-11 22:35:54 +03:00
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CAssetId stateMachine;
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2023-08-09 23:45:58 +03:00
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SLdrHealthInfo health;
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2023-08-11 22:35:54 +03:00
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float puddleSpeed;
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CAssetId blobEffect;
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2023-08-09 23:45:58 +03:00
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CAssetId part_0xe8a6e174;
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CAssetId part_0x1ab2b090;
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2023-08-11 22:35:54 +03:00
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CAssetId puddleDeath;
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int soundIngSpotIdle;
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int soundIngSpotMove;
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2023-08-09 23:45:58 +03:00
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int sound_0xb392943a;
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int sound_0x24ecc1e9;
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2023-08-11 22:35:54 +03:00
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int soundIngSpotDeath;
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2023-08-09 23:45:58 +03:00
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SLdrDamageVulnerability vulnerability;
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};
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void LoadTypedefSLdrUnknownStruct30(SLdrUnknownStruct30&, CInputStream&);
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#endif // _SLDRUNKNOWNSTRUCT30
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