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18 lines
345 B
C++
18 lines
345 B
C++
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#ifndef _SLDRUNKNOWNSTRUCT2
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#define _SLDRUNKNOWNSTRUCT2
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrUnknownStruct2 {
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SLdrUnknownStruct2();
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~SLdrUnknownStruct2();
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bool enabled;
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float chance;
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float modifier;
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};
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void LoadTypedefSLdrUnknownStruct2(SLdrUnknownStruct2&, CInputStream&);
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#endif // _SLDRUNKNOWNSTRUCT2
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