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#ifndef _SLDRCOVERPOINT
#define _SLDRCOVERPOINT
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrCoverPoint {
SLdrCoverPoint();
~SLdrCoverPoint();
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SLdrEditorProperties editorProperties;
int unknown;
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bool shouldCrouch;
float horizontalSafeAngle;
float verticalSafeAngle;
float lockTime;
};
void LoadTypedefSLdrCoverPoint(SLdrCoverPoint&, CInputStream&);
#endif // _SLDRCOVERPOINT