Files

18 lines
396 B
C++
Raw Permalink Normal View History

#ifndef _SLDRWEAPONVULNERABILITY
#define _SLDRWEAPONVULNERABILITY
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrWeaponVulnerability {
SLdrWeaponVulnerability();
~SLdrWeaponVulnerability();
2023-08-11 22:35:54 +03:00
float damageMultiplier;
2023-08-10 15:25:59 +03:00
int effect;
2023-08-11 22:35:54 +03:00
bool ignoreRadius;
};
void LoadTypedefSLdrWeaponVulnerability(SLdrWeaponVulnerability&, CInputStream&);
#endif // _SLDRWEAPONVULNERABILITY